Troubleshooting 4 min read

Preparing SVG for 3D Extrusion: Fixes

Trying to convert a logo but getting a flat plane or weird spikes? Here is how to fix common SVG errors.

Vextrude Team

Updated Feb 05, 2026

SVG Troubleshooting Guide

Not all SVGs are created equal. A vector that looks perfect on a website might be a nightmare for a 3D engine.

Rule #1: Close Your Paths

For an object to be 3D printed, it must be "watertight". In 2D terms, this means every shape must be a closed loop.

If you drew a line but didn't connect the end back to the start, Vextrude doesn't know what is "inside" and what is "outside", so it cannot extrude it.

Beware of Self-Intersections

This is the most common error. If a path crosses over itself (like a figure-8 loop drawn as a single line), it creates mathematical ambiguity.

How to Fix:

Open your SVG in Illustrator or Inkscape and use the "Simplify" or "Union" tool to merge overlapping geometry into a clean single shape.

Strokes vs. Fills

3D engines extrude Fills (the color inside the shape), not Strokes (the outline).

If you have a logo that is made of thick lines, you must convert those strokes to paths (Object > Path > Outline Stroke) before uploading. Otherwise, the 3D converter will ignore them.


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