Best for detailed questions, bug reports with screenshots, licensing, or anything technical. It reaches the whole team.
Let's talk.
Questions, feedback, bug reports, partnership ideas — all welcome. No support tickets, no bots. Just the people who built the tools, reading your message.
Tell us what's up.
Goes straight to the team — no ticket queue.
Message sent.
Thanks — we usually reply within 24 hours. Check your inbox (and spam, just in case).
Prefer another channel?
Whichever suits you — we're on all of them.
Average reply
Most messages get a human answer the same day, often much sooner.
Discord
The fastest route. Chat with the team and other makers, and show off your prints.
Social
Follow along for updates and sneak peeks, share what you've built, or send a quick DM.
Reporting a bug? Include this
- Which tool you were using, and your browser
- What you did, and what happened instead
- A screenshot, and the file if it's export-related
Quick answers.
The four things we're asked most.
Is Vextrude really free?
Yes. All tools run in your browser — no signup, no watermark, no export limits. Donations keep the site ad-light.
I found a bug. What now?
Email us with the browser you're using, what you did, and a screenshot if possible. We'll reply with a fix or a workaround.
Can I use Vextrude output commercially?
Yes. Anything you export — STL, OBJ, 3MF, PNG — is yours. No attribution required.
When is the Blender plugin out?
Private alpha now, public beta next. Join the notify list to get the first link.
Still stuck? Just send the message.
A half-written bug report is better than none — we'll ask for the rest.